▶ play ⛏ cats mining 🖼 gallery 🛒 market docs arcade

utility #2 — after Cats Mining

YOUR CATS MINE THE COIN.
NOW THERE IS SOMEWHERE
TO SPEND IT.

A full trading-card shop tycoon — buy boxes, rip packs, grade the hits, hire staff, expand the floor. Except there is no play money in it. Every price is denominated in $MINECAT, and the points you earn running the shop convert back out.

▶ PLAY NOW GET 10 MINECAT MINE THE COIN the gate is on-chain — there is no waitlist to join
10MINECAT NFTs. That is the whole entry requirement.

Not a whitelist, not a form, not a Discord role. You connect a wallet, sign a message that costs no gas and moves nothing, and the server reads balanceOf straight off Robinhood Chain. Hold ten, you are in. Sell them, you are out the next time you sign in. The check lives on the server precisely so nobody can talk their way past it in devtools.

EVERYTHING COSTS $MINECAT

The usual shape of these games is a virtual balance that means nothing the moment you close the tab. This one takes the balance out entirely. Booster boxes, display cases, shelving, staff wages, second locations — all of it priced in the same token your cats mine.

what you are buyingtierprice in $MINECAT
Booster box — entry setcheapest20,000
Booster box — mid setcommon35,000 – 60,000
Booster box — chase setrare80,000 – 100,000
Booster box — vintage / sealedmost expensive120,000
Shop upgrades, fixtures, staffongoingscaled to the same ladder

There is no starting balance. None. A new player opens the shop with zero and cannot buy a single pack until real $MINECAT is in the account — because the balance is not play money, it is the token. A box that misses costs you real tokens. That is the point. A shop sim where losses do not sting is just a screensaver.

THE POINTS COME BACK OUT

01 · SPEND

Buy boxes and upgrades in $MINECAT. Tokens leave your wallet and enter the shop economy.

02 · RUN IT

Rip, grade, price, sell. Serve customers, build a reputation, survive the bad weeks.

03 · EARN

Running a good shop accumulates points — scored on the server, not on your machine.

04 · CONVERT

Points convert back out to $MINECAT or ETH. What you built turns into something you can withdraw.

WHO IS PLAYING RIGHT NOW

Pulled live from the leaderboard server, not typed in by hand. If this table is empty or stale, that is the truth about the game and not a rendering problem.

shops on the board
largest shop
longest run, in-game days
#shopdaynet worth
loading…

Net worth is cash plus collection value, in .

WHERE IT ACTUALLY STANDS

Straight status, because you have seen enough projects post a roadmap as if it were a product:

the game itselfbuilt — 12 versions deep, playable today
wallet sign-in, server-verifiedlive
gate switched to MINECAT, 10 NFT minimumdone — enforced server-side
every price re-denominated in $MINECATdone — boxes verified inside 20k–120k
starting balancezero — no play money exists
points → $MINECAT payoutlive — vault funded 24,000,000
claim unlocks after24h of play
Cats Mining stakinglive — pool funded

The two lines marked in progress are exactly that — not shipped. When they ship it will be an address you can read, the same way the staking contract is verified and public right now.

WHY TEN

Because the game pays out a real token. At one NFT per seat, the winning move is to spin up fifty wallets and farm the payout fifty ways — and every honest player gets diluted by someone with a script. Ten is the number that makes that arithmetic stop working.

It is also the number that makes the collection do something. 10,000 cats, 10 per seat: the whole supply is a thousand shops.

▶ PLAY NOW GET 10 MINECAT STAKE WHAT YOU HAVE